I’ve decided not to abandon all hope for the Xbox One just yet.
As the dust from E3 settles, it’s quite apparent that the new Xbox has taken quite a beating. The revelation that the console would feature a strict, one-copy-per-person game policy hasn’t been very good for its public reception, particularly considering DRM has never been a popular method of license-enforcement. DRM, or Digital Rights Management, is a blanket term for technology used to control the access to content after it has been sold, primarily for copyright reasons. The Xbox One, in particulary, needs to check-in with Xbox authentication servers once a day. In addition, games can only be traded once, and only then to people you’ve been friends with for more than 30 days. This news, coupled with the fact that the successor to the Xbox dynasty is $100 more expensive than its Sony counterpart, seems to doom the console before it even hits the shelves.
But isn’t that what Steam does?
![T420T420s[1]](http://technoheads.org/wp-content/uploads/2011/08/T420T420s1.jpg)
